Animation
→ It add or override armature object driver when a user operate UI.
Constraint
The target is this pose bone and its target space LOCAL : ×
It is like as the constraints on last place.
Those can select other bones to its constraints' target,but in the opposite case,it may not work.
Specifically,CopyLocation,CopyRotation,CopyScale,Transform,etc...those are to change transform properties.
StretchTo,TrackTo,IK,etc...are right.
It is like as the constraints on last place.
Those can select other bones to its constraints' target,but in the opposite case,it may not work.
Specifically,CopyLocation,CopyRotation,CopyScale,Transform,etc...those are to change transform properties.
StretchTo,TrackTo,IK,etc...are right.
Yet
(3)Game Engine
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